Skate Shop Vehicle Nerfs - #129
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FalloutFalcon
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Aug 3, 2026
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These need to be a modular edit! will tm it tho.
FalloutFalcon
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Aug 4, 2026
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u wanna make sure they are consistant with da standard.
| RegisterSignal(rider, COMSIG_MOVE_INTENT_TOGGLED, PROC_REF(toggle_move_delay)) | ||
| if(rider.move_intent == MOVE_INTENT_WALK) | ||
| vehicle_move_delay += 0.6 | ||
| vehicle_move_delay += 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs |
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Suggested change
| vehicle_move_delay += 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs | |
| vehicle_move_delay += 1.2 // APOC EDIT CHANGE - (#129 Skate Shop Vehicle Nerfs) |
| UnregisterSignal(rider, COMSIG_MOVE_INTENT_TOGGLED) | ||
| if(rider.move_intent == MOVE_INTENT_WALK) | ||
| vehicle_move_delay -= 0.6 | ||
| vehicle_move_delay -= 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs |
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Suggested change
| vehicle_move_delay -= 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs | |
| vehicle_move_delay -= 1.2 // APOC EDIT CHANGE - (#129 Skate Shop Vehicle Nerfs) |
| SIGNAL_HANDLER | ||
| if(rider.move_intent == MOVE_INTENT_WALK) | ||
| vehicle_move_delay += 0.6 | ||
| vehicle_move_delay += 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs |
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Suggested change
| vehicle_move_delay += 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs | |
| vehicle_move_delay += 1.2 // APOC EDIT CHANGE - (#129 Skate Shop Vehicle Nerfs) |
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| /datum/component/riding/vehicle/scooter/skateboard/pro | ||
| vehicle_move_delay = 1 | ||
| vehicle_move_delay = 1.1 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs |
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| vehicle_move_delay = 1.1 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs | |
| vehicle_move_delay = 1.1 // APOC EDIT CHANGE - (#129 Skate Shop Vehicle Nerfs) |
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| /datum/component/riding/vehicle/scooter/skateboard/wheelys | ||
| vehicle_move_delay = 0 | ||
| vehicle_move_delay = 1.4 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs |
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| vehicle_move_delay = 1.4 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs | |
| vehicle_move_delay = 1.4 // APOC EDIT CHANGE - (#129 Skate Shop Vehicle Nerfs) |
| vehicle_move_delay += 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs | ||
| else | ||
| vehicle_move_delay -= 0.6 | ||
| vehicle_move_delay -= 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs |
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Suggested change
| vehicle_move_delay -= 1.2 // APOCRYPHA EDIT - #129 Skate Shop Vehicle Nerfs | |
| vehicle_move_delay -= 1.2 // APOC EDIT CHANGE - (#129 Skate Shop Vehicle Nerfs) |
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About The Pull Request
makes the skateboards and wheely heels NOT absolutely insane crazy style speed. ideally this should probably not use its own vehicle-specific standard move delay and instead be based on the player's normal move delay? buuuuut right now we just need something to address Zero Move Delay Wheely Heels.
Why It's Good For The Game
mortals should not be moving at literal celerity5/temporis speeds.
Testing Photographs and Procedure
https://cdn.discordapp.com/attachments/1336227470017298494/1533707912826978435/normal_speed_time.mp4?ex=6a71784d&is=6a7026cd&hm=1c10c598672c9bc6e4bd4fc5a3941fa258ccc161ba30c9248e22b7d5907630ee&
its a 68mb video and i cant post videos more than 10mb ;;
Changelog
🆑
balance: slowed down skate shop vehicles
/:cl: